Latest V.1.0.3 and V.1.1.0! Automatically change settlement culture to owner kingdom's culture when a settlement's owner changes. You can also make this change gradual in settings file. Doesn't need Harmony. This mod does not have any known dependencies other than the base game. Thanks to abbtolchester for concept. I want to help the realms that are having a hard time to try keep all the realms in the game kind of thing. How to do that and have a castle, and also do the quest, is not easy to know what happens. Best way to this is to fight gang wars in their town, play mini game, do their buggy mini quest and support their clan on the kingdom ui. Supporting their clan in kingdom UI is a bit double edge sword due you also giving them your influence points. It will definitely make it harder for you to steal their fief.

As you can see in the image above, the fairground will increase your loyalty by 0.5 each day. This can also be upgraded a further two times after being built. Each level will at 0.5 to the loyalty bonus so the maximum you can get each day from the fully upgraded fairgrounds is 1.5.

It is not a requirement and you can play without it. MCM settings are PER SAVE: Press ESC -> Options -> Mod Options Tab -> Governors Handle Issues. If you are getting there from the main menu and donโ€™t see the options, load up a save game. Governors of towns and castles will resolve all issues with towns and attached villages.
\n \n\n \nmount and blade 2 how to get a settlement
So, I've been playing for quite a while now on this character and only just realised how big a deal your character culture is. I am getting -3 loyalty because I chose the only decent culture bonus left (Battania) while wanting to be a Sturgian lord. Got a settlement and the loyalty is horrendous. is there any way to change my culture? I really don't want to get rid of the character just To get Imperial Equite and Imperial Vigla Troops in Mount & Blade 2 Bannerlord, there are two things you can do. The first one is to find the troop thatโ€™s lower in rank, put them in your party, and upgrade from there. The unit below Imperial Equite is Imperial Heavy Horseman, and the unit below Imperial Vigla Troops is Imperial Vigla Recruit. Or you can find a lord of the same culture as the town and start a fight with them, then leave the fight and go attack the town. You will get attacked by any other lord of that culture tho. If you manage the second way you'll need around 250k to stop the war with whoever you started it with. That-Garage-8669 โ€ข 9 mo. ago. Q1.) If you clear the bandits near your settlement will it have a great effect? - You get a small relationship bonus with local people, you get prisoners and loot from the camps, great way to train combat skills for you and companions Q2.) IF I clear the bandit hideout near said settlement I noticed immediately it had a good effect on nearby beEwVQn.
  • h35v6btk28.pages.dev/732
  • h35v6btk28.pages.dev/855
  • h35v6btk28.pages.dev/933
  • h35v6btk28.pages.dev/132
  • h35v6btk28.pages.dev/712
  • h35v6btk28.pages.dev/307
  • h35v6btk28.pages.dev/448
  • h35v6btk28.pages.dev/382
  • h35v6btk28.pages.dev/427
  • h35v6btk28.pages.dev/37
  • h35v6btk28.pages.dev/403
  • h35v6btk28.pages.dev/330
  • h35v6btk28.pages.dev/825
  • h35v6btk28.pages.dev/898
  • h35v6btk28.pages.dev/669
  • mount and blade 2 how to get a settlement